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Class Characters & Formulas :: Guide & Information



General info:
- DW -> SM -> GM (Mage)
- FE -> ME -> HE (Archer / Buffer)
- DK -> BK -> BM (Swordsman)
- SU -> BS -> DM (Mage / Debuffer)
- MG -> DM (Mage / Swordsman)
- DL -> LE (Half Mage - Half Swordsman)
- RF -> FM (Warrior / Buffer)

Character Build Types



Soul Master (SM)
* Ranged Glass Cannon (High kill potential / Low resist) - Based on ENE + Cometfall / Ice Storm / Decay
* Hybrid (Balanced kill potential / Decent resist) - Based on ENE + AGI + Cometfall / Ice Storm / Decay / Flame + Teleport
* Support / Poker (Low kill potential / High resist / High Mana Shield) - Based on AGI + VIT + Mana Shield + Lighting / Ice + Teleport

Muse Elf (ME)
* DPS (Medium to High kill potential / Low to Medium resist) - Based on AGI + ENE + Triple Shot / Multi Shot on low range (when enemies are close to you)
* Sustain (Low to Medium kill potential / Medium to High resist / Crowd Control) - Based on AGI + VIT + Multi Shot + Ice Arrow
* Buffer (Low kill potential / Low resist / High buffs) - Based on ENE + VIT + Greater Damage + Greater Fortitude + Heal + Recovery

Blade Knight (BK)
* Combo-God (Very high kill potential / Medium resist / Only viable for pro BK players) - Based on STR + AGI + Combo
* DPS (High kill potential / Medium resist) - Based on STR + ENE + Death Stab / Twisting Slash
* TANK (Low kill potential / Very high resist) - Based on VIT + AGI + DD/HP Set + Shield Skill + Destruction
* Support / Reflecter (Low kill potential / High resist / High buffs) - Based on ENE + VIT + REF/HP Set + Sweal

Summoner (SUM)
* Ranged Glass Cannon / Debuffer (High kill potential / Low resist / High debuffs) - Based on ENE + Chain Lightning + Innovation + Weakness + Berserker
* DPS / Sustain (Medium kill potential / Medium resist / Medium debuffs / Sleeper) - Based on ENE + AGI + Chain Lightning + Sleep + Innovation + Weakness + Reflect

Magic Gladiator (MG)
* Single-Target Burst (High kill potential / Medium resist ) - Based on STR + AGI + Fire Slash
* AoE Sustain (Low to Medium kill potential / Medium resist ) - Based on ENE + AGI + Gigantic Storm

Dark Lord (DL)
* Ranged Glass Cannon (High kill potential / Medium resist) - Based on STR + ENE + Ravens / Fire Scream
* DPS (Medium kill potential / Medium to High resist) - Based on ENE/STR + AGI + Ravens / Fire Scream
* TANK (Low to Medium kill potential / High resist) - Based on VIT + AGI + Max level Horse + Summon + Earth Quake
* Command (Very high raven / Horse damage) - Based on CMD + Max level Raven + Max level Horse

Rage Fighter (RF)
* Melee Glass Cannon (High kill potential / Low to Medium resist) - Based on VIT + STR + Chain Drive
* DPS (Medium to High kill potential / Medium resist / Sustain) - Based on VIT + AGI + Chain Drive
* Holder[PvM] (Low kill potential / Medium to High resist / PvM only) - Based on AGI/ENE + VIT + Dark Side / Dragon Roar
* Buffer (Low kill potential / Low resist / High buffs) - Based on ENE + Increase HP + Increase DEF + Dragon Roar + Ignore


* Recommendations about characters:

- SM is one of the easiest chars to level up with and also strong in PvP when max ML and stats (especially Agility) reached !
- AE (Agility Elf) will always be one of the TOP FARMER (in the beginning), but not designed for PvP so she will never have same chance on PvP vs same level / same equipped chars.
- BK you really need to have good combo-skills, else the character is a waste and it is really hard to level up with it !
- SUM can be a really good on PvP if played very well (especially with all de-buffing, sleep, etc.).
- DL really good damager (because of Dark Horse there is no couching for Reflect damage), so can deal a lot of damage without pause and receives already good damage without good items. For CS: also could be a nice tank with teleport (summon).
- SMG (STR MG) one of the strongest PvP chars at the end stage once reaches near-max stats, so go SMG for PvP, and EMG for PvM.
- RF will be always better than other chars on the mid-end stage, because he is not item-depended like most of the other chars and receives already good damage without good items.

- All PvP characters are balanced for mostly for medium-late stage, because that is the most important part of the game on PvP.
- Keep in mind that without at least VIT (Vitality) on ALL CHARACTERS you won't have chances on PvP, just as you need Agility (for defense) you also need VIT (Vitality) for HP - otherwise you might die quick.
- The maximum rates for Buffs are applied just for normal stats. ML (Master Level) will increase buffs % A LOT - so make sure to get max master level and please think before adding - which skills should be a priority.


Note: Class Formula information: Click Here